How Can Companies Ensure Training Complies With Accessibility Mandates?
Companies often consider diversity in recruitment and hiring, but training must be inclusive, too. Thinking about potential barriers during the design stage can prove very useful, potentially improving learning for all employees. Employers need to take the time to carefully design, test and improve their training and learning programs to ensure all workers get what they need.
From HR Dive, September 21, 2017
Accessible Website Design for Users with Disabilities Lags Far Behind Demand
Of the 8 billion sites currently online, less than a quarter are fully accessible, and rarely few are made accessible from scratch. With the internet being a great tool for connections and commerce, every design decision made by companies about their website should have the possibility to include all.
From Campaign US, September 19, 2017
U.S. Department of Transportation Announces Accessible Transportation Technologies Research Initiative
The U.S. Department of Transportation (USDOT) has awarded six application development research contracts under its Accessible Transportation Technologies Research Initiative (ATTRI) to improve mobility options for all travelers, particularly those with disabilities. USDOT granted the awards in three application technology areas—wayfinding and navigation, pre-trip and concierge services, and safe intersection crossing.
From US Department of Transportation, September 18, 2017
People With Disabilities Have Driven Innovation in Technology
The current technological movement and the growth of innovations have seen numerous examples of people with disabilities spurring innovations in science, technology, and other fields. Accruing to the notion that disability creates a constraint, and embracing constraints fuels innovation the article educates on at least three such inventions.
From The African Exponent, September 18, 2017
Accessibility is Not Just a Technology Problem. How To Ensure A Culture of Accessibility?
Accessibility is not just a technology problem; it’s a service delivery problem which touches many parts of an organisation. We need to think about accessibility as not only ensuring web content is accessible but making sure that a culture of accessibility permeates through an entire organisation.
From Boag World, September 16, 2017
Over 60% of Procurement Deals in UK Councils Ignore Accessibility Requirements
According to a Business Disability Forum study, more than 60 percent of outsourcing deals between UK local authorities and third-party suppliers happen without any discussion on disability requirements. Many local authorities could be risking paying more to retrofit services or offices for accessibility which have been allowed to be delivered in a way that does not cater to people with disabilities.
From Government Business, September 16, 2017
With Elderly Population Rising, City of Seattle Turns to Tech for Accessibility
With its surging senior population and all the associated care and social issues that come with aging, the City of Seattle is organizing a three-day hackathon to pit data and modern technology against challenges associated with old age such as access to housing and accessible city infrastructure.
From State Scoop, September 15, 2017
How the New £10 Note has been Designed With Accessibility in Mind
The new £10 note released by the Bank of England is the most accessible yet. It retains tiered sizing and includes bold numerals and a similar colour palette to the current paper note. In addition, the polymer £10 notes will each include a tactile feature created by a series of raised dots, making it easily distinguishable from the £5 note.
From Evening Times, September 15, 2017
Now is the Time to Create Accessible Video Games
Most info that users get from a game such as menu screens, the instructions, locational information, etc. are given visually, while the audio is focused on the aesthetics. But what happens of customers who cannot play simply because the way the game is formatted is inaccessible? There are numerous measures that can make the gaming experience accessible to people with disabilities as well as a richer experience for all gamers.
From Voices, September 15, 2017
20 Assistive Technology Projects That Won the HackadayPrize
These 20 innovations have won the assitive technology portion of the Hackaday prize. The projects aim to enhance the quality of life for persons with disabilities, including by enhancing learning, working or daily living.
From Hackaday, September 14, 2017