KLM introduces Films with Audio Description for Blind Passengers
KLM airlines will be introducing films with audio description via the Inflight Entertainment on intercontinental flights. This will enable accessibility of entertainment for its passengers with disabilities.
From KLM, January 02, 2018
Ensuring the Accessibility of All Learning Content
Key parts of the learning industry are implementing and building upon standards while implementing new ones as well. These changes are enabling the ability for institutions, instructors and learners to adopt and access accessible content. As devices become interconnected, providing access to their critical content without boundaries or restrictions is the imperative which can be achieved only by implementing accessibility standards.
From Research Information, January 02, 2018
Digitally Inaccessible: A Closer Look at Smartphone Accessibility in Canada
Smartphones and access to affordable data plans are a necessity in today’s world -- even more for persons with disabilities. The article takes the readers through accessibility options available in smartphones today, including accessibility concerns associated with Canadian telecom provider zero-rated services.
From Mobile Syrup, January 01, 2018
G3ict DARE Index Survey shows Oman’s Leadership in ICT Accessibility for People with Disabilities
The results of the G3ict DARE index study were announced during the 6th International Conference on Information and Communication Technology and Accessibility (ICTA) 2017. Oman was identified by G3ict as having in place the 5 key elements identified as critical success factors, scoring in the lead at 31/50.
From Oman Daily Observer, December 28, 2017
FCC Extends Waiver for Video Game Accessibility for the Last Time
FCC has extended the deadline for the video gaming industry to comply with provisions of the 21st Century Communications and Video Accessibility Act (CVAA), 2010 pertaining to video games and advanced communications services. The rules apply to in-game functionality like in-game chat and the interface to use them. The new deadline is January 1 2019.
From Engadget, December 28, 2017
Improving Text Readability for Users with Disabilities with Skip-ink Underlines
Designing an accessible interface is not only working on contrasts and colours but also built to be used by all kinds of users, including users with dyslexia. Designers can help with accessibility of content and interface by avoiding any object to interact with the shape of a letter or a word.
From Medium, December 27, 2017
Future Cities Need Technology That Understands All Humans
As cities sprawl—becoming smarter and hyper-connected—it’s more important than ever to ensure that they are inclusive and accessible for all citizens. Mobility is essential for that inclusivity, thus organizations can enable city planners to deploy mobility projects powered by technology that understand how to help all humans.
From Motherboard, December 25, 2017
Lyft Announces a New Partnership with Aira to Make Ridesharing Easier for the Blind
Lyft has announced a new partnership with Aira, which will make Lyft more accessible for blind riders. Aira agents will now be able to initiate Lyft rides for Aira users, as well as convey important information about the ride, including the location of designated pick-up spots, estimated time of pick-up, and the estimated fare.
From Bustle, December 21, 2017
Facebook Improves How Images are Accessible to the Blind Using AI
Facebook has recently improved its facial recognition service using artificial intelligence, that will help users with visual disabilities learn which friends are in photos, even those who haven’t been tagged by another user. Facebook has also automated descriptions of what’s happening in a photo, although that is still limited to a dozen verbs and concepts.
From Chicago Sun Times, December 20, 2017
How to Implement Accessibility in Agency Projects
Creating accessible products and experiences for those working in client service companies, also has with it barriers such as timelines and budgets. However, inculcating practices outlined in the article, that value thinking about accessibility throughout a project and throughout the company can help mitigate those barriers while still keeping accessibility part of every project.
From Viget, December 19, 2017