Skip to main content

IGDA Accessibility in Games: Motivations and Approaches

Date: June 2004

Language: English

Author: Kevin Bierre, Michelle Hinn, Teresa Martin, Michael McIntosh, Tess Snider, Katie Stone, Thomas Westin

Publisher: The International Game Developers Association

Format: PDF

Size: 460.6 KB

Pages: 37


White paper from the International Game Developer's Association describing the necessity and steps to be taken in order to make gaming accessible to those with disabilities.

Fields with a * are required

We are committed to protect your data. G3ict Privacy Policy.